The party continues their exploration of the lair of the Crimson Fleet. The first building is a temple to the Demogorgon, and up in the rafters monkey demons pounce on the party. The battle takes a troublesome turn when a monkey teleports away with Daria, and another with Rudy and Nesta. The party defeats their foes, even with the party separated. Ortho manages to recover Rudy and Nesta quickly, but must seek out the help of Mystic Z.
The party moves on without Daria and Vin, sensing trouble near, orders a fireball launched to the watchtower. Surprising the guards, and some party members, the fireball explodes with a resounding boom and the docks fill with Crimson Fleet guards. The battle is mighty, but the party finds victory.
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Session Characters: Nesta, Ortho, Vin, Gwen, Daria, Rudy, Hjalmgerdr
Session Loot: candle of evil invocation, tapestries (all) 100gp, 2 beads of force, 9 potions of cure serious wounds, 3 potions of fly, 4 mithril shirts +1, 4 keen daggers +1, 4 composite longbows +2 (+4 Str), 80 arrows, 4 cloaks of resistance +3, 2 scrolls of mordenkainens private sanctum, 2 scrolls of sending, 2 scrolls of teleportation, 2 shock daggers +1, 2 cloaks of charisma +4, 2 rings of protection +3, 8 elixirs of fire breath, 4 potions of invisibility, 4 potions of haste, 8 doses of deathblade poison [Fort DC20-1d6/2d6 CON], 30 doses of giant wasp poison [Fort DC18-d6/d6 DEX], 8 masterwork scimitars, 9 masterwork light crossbows, 2 potions of water breathing, studded leather +2, rapier +1, 80 crossbow bolts, ring of protection +2, dagger +1, ring of swimming.
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