The party's rest was uneventful, the party retraced it's steps to the natural cavern. The pool quickly reveald to more Ixitxachitls. While the fighting broke out, two Lotus Dragon thugs wandered over to investigate. Newt detected them, and helped thwart a surprise attack from the rear.
After combat, Nesta explored ahead to spy three Rhagodessas in their lair. Exploiting a narrow point in the cavern, the party concentrated attacks each Rhagodessa as it emerged. Rudolpho gave as good as he got, and pounded a spider-creature with a single massive strike, nearly killing it. Rudopho kept wresting himself free from the last Rhagodessa, while the party kept up the attack.
==========
Session characters: Nesta, Rudolpho, Vin, Newt, Chiri
Session XP: 600 each.
Session loot: golden ring (240gp), ring of jumping, brooch of shielding, 3 cure light wound potions, 2 vials of sea urchin venom [DC11/nausea, DC11/1 point STR].
Friday, December 22, 2006
Thursday, December 21, 2006
The Story of Laughin' Jack
That Funny Bastard Jack
Laughin’ Jack is the bastard son of a Thief and his whoring mom. His entire life Jack has gotten by on his wit and comedy. Jack cleans up nice and takes his act into the local bars here and again, but skulks around doing shady trades buisness in Shadowshore most of the time.
Jack has recently met a beautiful young girl from the trade district by the name of Chiri. Has is taken with her, but isn’t ready to be tied down to responsibility. He is respectful of her, which is a strange concept to him. Jack cannot help himself when she is around and has even helped her make a couple of profitable trades at a very unreasonable cut.
Jack’s story is short and he is not free with information about it. He prefers to remain the aloof silly comic. Jack knows he is too weak in the combat arena so prefers to keep on friendly terms with everyone.
==========
XP Award: 50 points
Laughin’ Jack is the bastard son of a Thief and his whoring mom. His entire life Jack has gotten by on his wit and comedy. Jack cleans up nice and takes his act into the local bars here and again, but skulks around doing shady trades buisness in Shadowshore most of the time.
Jack has recently met a beautiful young girl from the trade district by the name of Chiri. Has is taken with her, but isn’t ready to be tied down to responsibility. He is respectful of her, which is a strange concept to him. Jack cannot help himself when she is around and has even helped her make a couple of profitable trades at a very unreasonable cut.
Jack’s story is short and he is not free with information about it. He prefers to remain the aloof silly comic. Jack knows he is too weak in the combat arena so prefers to keep on friendly terms with everyone.
==========
XP Award: 50 points
The Story of Chiri Demeanor
MISS DEMEANOR
Chiri Demeanor was born and raised in the Merchant District. For the first 13 years of her life there was never a reason to leave. Being the daughter of a prominent jeweler, Chiri had everything of want. She was in fact a typical snotty brat. With nothing but free time and no real grasp on the harsh reality of life Chiri passed the days doing nearly whatever she pleased.
Chiri’s mother is an ex-adventuring sorceress. She spends her days writing poetry and tracking down extravagant artwork. She is a devout worshipper of the lesser goddess Lirr. Chiri’s mom attributes her good eye for art, her spell casting ability and her fabulous good looks to the power of Lirr.
When Chiri reached her teenage years mom began her magical tutelage, but Chiri just didn’t take to it. She just didn’t have the spark that it took to control the arcane energies. Chiri studied hard to please her mother. One day while on task and concentrating hard to decipher a simple magical script Chiri prayed in her mind to Lirr, “Just let me please my mother!” POP! Chiri could read the text with ease. For years Chiri worked with her mother keeping her secret to herself. Doing things her own way on the path of Lirr, Chiri has successfully, yet minimally, passed her mother’s scrutiny.
Recently Chiri has started making trade arrangements and looking into lost manuscripts. She makes trips into all districts to these ends. She has even turned enough of a profit on occasion that her father finds her dalliance tolerable. He is always about the profit. In her many trips to the shadier areas of town she has made contact with a fun loving trader by the name of Laughin’ Jack. He has helped her locate and fence odd bits of art and occasional magical script. In trade he receives a cut and occasional healing no questions asked. Chiri has even gone so far as to hide Jack in her parent’s mansion when the heat was out for him.
Chiri has a giddy fling for Jack, but has done nothing to let on. Jack is older and seems not to have time for a “little girl” as he always calls her. Jack has taken the time to show Chiri the basics of using a crossbow for self preservation purposes when she looks for him in the Shadowshore district. He tried to show her the sap, but Chiri instead to straight to the simple morning star like a champ. He is comfortable enough to let her come and go as she pleases.
Chiri was distracted from her normal studies and trading by proposition. She has adventured with a reputable enough crew a few times and the loot is considerably greater than any trade deal she has ever closed. Chiri has not brought this new prospect up to her parents yet, but their questioning is becoming unbearable.
==========
XP Award: 50 points
Chiri Demeanor was born and raised in the Merchant District. For the first 13 years of her life there was never a reason to leave. Being the daughter of a prominent jeweler, Chiri had everything of want. She was in fact a typical snotty brat. With nothing but free time and no real grasp on the harsh reality of life Chiri passed the days doing nearly whatever she pleased.
Chiri’s mother is an ex-adventuring sorceress. She spends her days writing poetry and tracking down extravagant artwork. She is a devout worshipper of the lesser goddess Lirr. Chiri’s mom attributes her good eye for art, her spell casting ability and her fabulous good looks to the power of Lirr.
When Chiri reached her teenage years mom began her magical tutelage, but Chiri just didn’t take to it. She just didn’t have the spark that it took to control the arcane energies. Chiri studied hard to please her mother. One day while on task and concentrating hard to decipher a simple magical script Chiri prayed in her mind to Lirr, “Just let me please my mother!” POP! Chiri could read the text with ease. For years Chiri worked with her mother keeping her secret to herself. Doing things her own way on the path of Lirr, Chiri has successfully, yet minimally, passed her mother’s scrutiny.
Recently Chiri has started making trade arrangements and looking into lost manuscripts. She makes trips into all districts to these ends. She has even turned enough of a profit on occasion that her father finds her dalliance tolerable. He is always about the profit. In her many trips to the shadier areas of town she has made contact with a fun loving trader by the name of Laughin’ Jack. He has helped her locate and fence odd bits of art and occasional magical script. In trade he receives a cut and occasional healing no questions asked. Chiri has even gone so far as to hide Jack in her parent’s mansion when the heat was out for him.
Chiri has a giddy fling for Jack, but has done nothing to let on. Jack is older and seems not to have time for a “little girl” as he always calls her. Jack has taken the time to show Chiri the basics of using a crossbow for self preservation purposes when she looks for him in the Shadowshore district. He tried to show her the sap, but Chiri instead to straight to the simple morning star like a champ. He is comfortable enough to let her come and go as she pleases.
Chiri was distracted from her normal studies and trading by proposition. She has adventured with a reputable enough crew a few times and the loot is considerably greater than any trade deal she has ever closed. Chiri has not brought this new prospect up to her parents yet, but their questioning is becoming unbearable.
==========
XP Award: 50 points
Thursday, December 14, 2006
Fish Men, Fish Men. Rolley Polley Fish Men
In the Lair of the Lotus, the party begins it's hunt to Vanthus Vanderboren. A slow stead search, it appears that this section of the hideout is uninhabited. When the party discovered a hidden cove they were attacked by four Ixitxachitls. The fight was brutal, and several party members were severely wounded. The party retreated to a room, barricaded the doors and rested.
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Session characters: Nesta, Rudolpho, Vin, Newt, Chiri.
Session XP: 240 each.
Session loot: none.
==========
Session characters: Nesta, Rudolpho, Vin, Newt, Chiri.
Session XP: 240 each.
Session loot: none.
Thursday, December 7, 2006
Lions, tigers, and stuffed bears...
Nesta goes shopping for a tattoo. Rudolpho finds out that Maria has left town on a ship. The platinum ring with the onyx skull reads, "elf blood darkens the waves, dread sea is mine."
Lavinia is concerned for her brother. She would still like to redeem him, but realizes he may be too far gone. If it is necessary, she asks that his death be swift.
Taking the cue from Penkus' note, the party descends on the Taxidermist's Hall. In pursuit of the "shoot first, ask questions later" philosophy, Rudolpho dispatches the taxidermist, Nemien Roblach. Vin recovers the suspect for interrogation, and Nemien rolls and shows the party the entrance to the Lotus Dragons lair. Nemien begs for freedom, and the party ties him up and descends down the ladder.
==========
Session characters: Nesta, Rudolpho, Vin, Newt, Chiri
Session XP: 180 each.
Session loot:
540 gp, 20 pp, 600gp of gems in a small pouch.
Lavinia is concerned for her brother. She would still like to redeem him, but realizes he may be too far gone. If it is necessary, she asks that his death be swift.
Taking the cue from Penkus' note, the party descends on the Taxidermist's Hall. In pursuit of the "shoot first, ask questions later" philosophy, Rudolpho dispatches the taxidermist, Nemien Roblach. Vin recovers the suspect for interrogation, and Nemien rolls and shows the party the entrance to the Lotus Dragons lair. Nemien begs for freedom, and the party ties him up and descends down the ladder.
==========
Session characters: Nesta, Rudolpho, Vin, Newt, Chiri
Session XP: 180 each.
Session loot:
540 gp, 20 pp, 600gp of gems in a small pouch.
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