Sunday, March 29, 2009

Sunday, Bloody Sunday

The party moves on to the twisting ramp which descends down over 100 feet. Daria easily finds and disarms the trap on the lone flat spot during the descent. The room at the end is full of couatl and Olman figures in bas-relief. There is a trough in the middle of the room with a familiar icky black goo. Moving on the party arrives at a four way intersection.

Northward, the party encounters a room with the warning "Revere the light, respect the guardian". The room contains ten sarcophagi, and like candy to a child, Daria starts on the lid of the nearest one. Immediately wraiths and their dread bretheren attack the party, defending the entrance to the guardian's chamber. After defeating the wraiths, the party opens the door and meet the guardian of the key of light. He opens with a numbing chain lighting bolt through the party, then manages to dominate Rudolpho to defend him. Vin in a valiant charge, whollops the guardian right before Rudy takes him down. Struggling the party also looses Ortho in combat, but finally manages to bring down the guardian. Hjalmgerdr revivifies Ortho, and the party teleports back to Farshore to get Vin's corpse back into service.

Returning to the temple, the party moves into the west corridor and is eventually confronted by another warning, "Revile the darkness, defeat the guardian". The sarcophagi are all open, and the room was already ransacked. Continuing over a plank and rope bridge, spanning a huge dark chasm, the party discovers a 30' square room with a table and an orb. As the party investigates, flaming arrows appear out of nowhere and nick Nesta. Ortho shouts "Shenanigans!" and proves the back wall to be an illusion. Behind the cover of magic lurk a Gelugon and an Erinyes. Gwendelyn wonders why devils are lurking in a demonic temple. The party makes quick work of their fiendish foes, and notes the other corpses on the throne and in the corner have been dead a while. A robed human and an angelic being apparently had been defeated earlier.

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Session Characters: Nesta, Gwendelyn, Vin, Rudolpho, Hjalmgerdr, Daria, Ortho, Nualla
Session Loot: spear +3, 3 ivory statues (100 gp each), 2000 gp, feathered staff of the Couatl (as staff of divination 50 charges) , magic halberd (etherblade), 250 gp diamond dust, 250 gp of ointment for true seeing, 1500 gp of ruby dust, scroll of plane shift.

2 comments:

  1. What are the stats for the halberd?

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  2. The halberd can fire a force ray for 1d6 points of damage as a ranged touch attack. Range increment of 40ft. It has 42 charges. It has no other special properties. Value is 800gp.

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