The party continues it's journey looking for the village of Mantru, since the skin-walker impostors probably came from there. Ruddy felt unsatisfied after the last combat, and was even more disappointed when the village of Mantru appeared to be abandoned. Just as the party was spreading out, two couatls appear. They explain that they are guarding the body of Umlat, the last priest of the village. All the other villagers dissappeared in a single night, so the couatls were waiting for someone worthy to pay respect to Umlat and give him last rights. The party answers the riddle, and Vin breaks out his ceremonial garb bidding Umlat a fond farewell.
Off the edge of Mantru is the giant lake in the middle of the central plateau. The party travels around the lake to the nearest point to the isle in the lake. As the party travels across the water, a gargantuan crocodile attacks and chops Hjalmgerdr down to a last thread. Death is all but certain, as the crocodile mangles the party. Still the party holds on as all effort is applied to bring the big beast down.
Arriving on the central isle the jungle is quiet, and Nesta follows several paths winding through the foliage to ancient Olman ziggurats. Only the last of which appears to have a pit descending hundreds and hundres of feet down below the surface of the island. Nearby there is an entrance to what appears to be an ancient Olman temple. The spirit of Umlat mentioned a taboo temple that had been overcome by evil.
Rudolpho hacks through the stone doors with his falchion and the party moves down the corrior with Daria cautiously out front. Suddenly dozens of poisoned spears shoot out of the walls and strike the party down. Hjalmgerdr does her best to undo the damage.
Daria sneaks out ahead and finds a pit full of very nasty smelling ooze, a room full of copper rings, and an empty area full of pews. Daria gets back to the party, and discuss thier options. Nesta yells, "Ooze!!!" and points at the stinking mass of bleh that has moved down the hallway. With an unually quick reaction, the flesh jelly gets the jump on Vin and Daria. The rest of the party frantically attacks, trying to liberate their comrads from the foul smelling heap. Alas, in a very short time Daria and Vin are absorbed into the jelly. The blob falls in just a few rounds, releasing the gear of the fallen adventurers. The party gathers the gear, and the copper rings and leaves the temple complex.
Broken hearted, the party retreats to Farshore, regroups, and teleports to Sasserine. Then Monmerg, since the emissary has not arrived yet. Riesaru brings Vin and Daria back. Daria gets a special bonus Geas to recover the Dread Forge. Vin has a vision during his ressurection of the Dread Forge now being guarded by a fell, demonic, two-headed creature in the bottom of the temple. No whisper of the location of the Death Knight. Riesaru only charges the party for the spell components for one of the ressurections, since the recovery of the Dread Forge is crutial.
=========
Session Characters: Nesta, Rudolpho, Gwendelyn, Vin, Ortho, Daria, Hjalmgerdr.
Session Loot: 350 copper rings worth 35gp total.
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment