Sunday, July 22, 2007

...Outsiders...

After more exploration, the party discovers that the Sargasso, known as 'The Journey's End' is alive. The vegetation is active, moving in some areas, and somewhere a creature called 'the Mother' lies at its heart.

The party is pressing frantically forward. The mists reduce visibility, and the distant moving forms remind everyone of the danger. Night falls unusually quick in the Sargasso, then the plant-ghosts make their move to drag the party into whatever hell they spawn. Faint whispers "...outsiders..." fill the mists.

The party discovers a change in the landscape. A mocking parody of nature, and in this area a ship not affected by the decay and rot . The Thunderer is a ship near the middle of the Sargasso, in reasonable shape, but deep into the flesh of seaweed. So deep in fact, it only rests 5 ft above the water line.

Inside the Thunderer, more foul plant-ghosts strike the party, calling forth the sargasso plants to strike out as well. The vines entangle everyone, making progress difficult. Can the party reach the mother in time? Or will the slow decay of the damp seaweed claim another prize?

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Session Characters: Nesta, Daria, Rudolpho, Vin, Kongu, Ortho, Z
Session XP: TBD
Session Loot: 1200 gp in a chest

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