Thursday, April 5, 2007

Teen-age mutants, ninjas, and frogs!

The brave adventurers, after discovering the plot to assault the Vanderboren estate, make a hasty trip back to Sasserine to save Lavinia from suffering revenge directed at Vanthus.

The Sea Wyvern disembarks at Sasserine, and with due haste, the party speeds to the Vanthus estate. Hampering the partys travel, the city has erupted into a festival celebrating Wormfall. In the nearby city of Cauldron, adventurers stopped a sinister plot, one year ago. The city elders have ordered kites, fireworks, parades, feasts, floats, and acrobats to fill the city.

Kongu, who hasn't adjusted to being around meat-bags, bumps a rowdy gnome and with the help of Newt, starts a brawl in the street. Vin and Rudolpho do not let the distraction stop them, and continue to the estate. As lethal force is introduced into the brawl, the gnome's big half-orc side kick, weighs in and turns the tide of the skirmish. In the end, the party retreats into a carriage dragging the unconscience bodies of Kongu and Nesta along with them.

Vin and Rudolpho are making good progress when they happen across a float rolling out of control, and starting to burn. Not bothered with such a minor distraction, Rudolpho continues is progress to the Vanderboren manor. Vin, sensing danger for a nearby inn, struggles to stop the float from crashing into the building. But without help, Vin's single-handed efforts were not enough to stop the death and destruction. Vin rushes bravely into the burning building to help rescue a handful of patrons. The carriage picks up Vin, and they continue on.

Near the final bridge into the section of the city, where the Vanderboren estate is located, Rudolpho is stunned by an explosion. An entourage of six stiltwalking assassins, led by a sleek black leotard-clad acrobat, assault Rudolpho in the middle of the street. Ruddy, worn down by the last 24 hours of constant struggle, enters his last rage to combat these would-be interlopers. The fighting is fierce, grace and agility versus brutishness and strength. The party arrives in time to see Rudolpho fall to the sensual attacker. The party finishes off what little Rudolpho left, and revives the barbarian for the task ahead.

All is quiet at the Vanderboren manor, until Rudolpho (after one-too-many kicks to the head) announces to the hall that he has a note. The brawl breaks out, and moving from room to room, the party discovers Lavinia and other hostages on the top floor. The bullywug brutes are vicious, and wear the party down further. Lavinia opens a secret cache of supplied, and with the party reinvigorated, return to cleaning out the manor of the froggish infestation.

In the end, the bullywug chief and the acrobatic assassin escape. But Lavinia and the Vanderboren estate are saved. Lavinia increases the party's stipend to 200gp/month. Where is Vanthus? Where is Maria?

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Session Characters: Rudolpho, Kongu, Vin, Nesta, Newt, and Zaelinniaeus
Session XP: 2420 each
Session Bonus: 300 XP to Vin
Session Loot: ring of protection +1, black skeleton leotard, jade serpent earrings (500gp), masterwork studded leather, masterwork scimitar, finely crafted silk belt (of ogre power), +1 leather armor (size M), periapt of wisdom, +1 repeating crossbow.

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