Tuesday, June 19, 2007

Bonus for the Bonus XP

Since the response has been all but non-existent for the existing offer:

Characters submitted by Thursday (21-Jun-2007) 11:59 PM will receive special consideration with either additional experience, monetary, or magical item rewards. Characters that were submitted by 11:59 PM Monday (18-Jun-2007), as an award for their player's special diligence, will have a gift of extraordinary magnitude.

Sunday, June 10, 2007

Ramming the Red Fleet

Returning to the ship, the adventurers recover from their trials. Rudolpho has the mummy-rot cured with the aid of a couple of scrolls found in the crypt. The fleet embarks again.

The voyage continues around the peninsula, into the pirate infested waters of the Scarlet Brotherhood. Lavinia's suggestion was to slip through one at a time, but dear brave Vin suggested that they keep the fleet together. So, together the ships sail through the pass at night. Of course, to Brotherhood ships attempt to intercept the party, not realizing the danger. In a dramatic sea battle, Vin leads the ships headlong into combat. The final ramming maneuver into the Angry Whaler, breaks the will of the pirates to pursue combat. Nesta's suppressing fire, removing any leadership from the decks of the opposing fleet. The Angry Whaler sinks into the deep, while the Purity's Prow is captured and crewed to join the journey to the Isle of Dread. First mate Spanky is promoted to Captain, and given command of the Purity's Prow.

Continuing down the coast, the stop at Fort Greenrock takes an eerie turn as the town is deserted. Apparently a while ago the Fort was attacked and abandoned. Now it stands as a ghost town on the coast of the Amedio jungle. Several days later, the fleet stops for water and the party is attacked by an aquatic hydra. The party pulls no punches and clobbers the creature back into the briney deep. The voyage resumes, and several days later the party arrives at the isle of Axuxal and the village Renkrue. Lavinia suggests a day's shore leave in this peaceful village.

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Session characters: Rudolpho, Vin, Kongu, Ortho, Nesta, Zaelinniaeus
Session XP: [note 1] Kongu advances to 5th level
Session Loot: 1825 gp in booty, 102 gp, +1 chainmail, cloak of the manta ray, caravel: Purity's Prow

[note 1] I am using the XP calculating spreadsheet, so now I will just post when characters (that I have on file) advance. New secondary characters will have to get their starting XP from me.

Bonus XP offering

I would like current copies of everyone characters, in electronic format and e-mailed to me at the.great.waldo@gmail.com, scanned images into PDF's are acceptable.

The incentive for this activity is 300 XP. To qualify for this award, you must have submitted a character history/background.

Current Levels

Characters at 5th level: Nesta, Rudolpho, Vin, Newt, Daria, Zaelinniaeus
Characters at 4th level: Chiri, Ortho, Kongu, Spanky, Drugen

Please take the time to advance your characters.

Sunday, May 27, 2007

Mummy's the word, Man-bat!

After defeating the basilisk, the party bound the dread beast and decided to take it back to the ship. The potential sale of such and animal would be most lucrative. Urol expressed grave reservations about the attempt, Aver just wept to himself. But after it was decided, Nesta, Ortho, Kongu, and Vin returned to the ship with the dangerous beast. And to help reinforce the shore party, Chiri disembarked and caught up with the group.

The next area of exploration contained a rotting statue, which fascinated Urol and pissed off Rudolpho. Then the slimy, toothy ooze of a gibbering mouther attacked the party. Urol almost bought the farm in this encounter, with both damage from the monster and a little not-so-friendly fire.

The next area was much more substantial in size, cold chills passed through their bones and the party entered the large room, a worn replica of an ancient city. Then a magical wall of fire crossed the room and cinged a few party members, most escaped into a small side cavern.

The following room was blocked by an iron wall, which Rudopho bashed his way through. The room on the other side was an even more elaborate and much more intact replica of a city. After a careful search, Rudopho discovered a compartment in the top of the pyramid that happened to be trapped with mummy dust. If a half-orc could ever turn 'green', Rudopho did a minute after discovering the trap.

The party encountered a strange man-bat creature that battled them in a calendar room of the Tamoachan. A strange Will-o-wisp aided the party in combat, then dissapeared. After the calendar room, a well and a crypt with a fair amount of treasure rewarded the party for their troubles. Strangely, Aver and Urol survived the exercise.

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Session Characters: Rudolpho, Chiri, Daria and Zaelinniaeus
Session XP: 2500 each
Session Bonus: none
Session Loot: lesser strand of prayer beads: bless, heal; 6 turquoise gems (50 gp each), +1 dagger, ivory fan (180 gp), platinum bracelet (230 gp), elaborate golden magical bat idol (2500 gp), 6 scrolls (remove curse x2, lesser restoration x2, divination, divine power), rod of lesser metamagic-silent (3000 gp), 7 elaborately carved ivory bats (80 gp each), 5 salves (enlarge, reduce, levitate, cure moderate wounds, invisibility)

Saturday, May 12, 2007

Sea Wyvern's Captain's Log, days 24-38.

by Amella Venkalie

Day 24: Rough night. A thick fog rolled in, the weather is probably going to change soon. We are anchored near the entrance of the Havekihu River. Later some kind of sea ooze monster attacked the ship and then the crew. The half-orc even jump into the middle of the damn slimey thing.

Day 27: Father Feres is on a barfing binge. He does not look well at all. Z and Urol are trying to get him to keep some food down.

Day 33: Father Feres came screaming up to the deck and exploded into the hugh blue frog monster. I've never seen anything like it, nor do I want to ever again. That thing was dangerous, we could have been in serious trouble.

Day 34: Rudolpho, Daria, Kongo and a few of the others started searching the ship, thinking that there is a poisoner aboard. The rest of the crew is grumbling again.

Day 36: After two more days of searching, Rudolpho has quit complaining about the food. Vin seems to be acting a bit different lately.

Day 37: Vin's skin has turned blue, Z says not to mention it that it might make him self-conscious.

Day 38: Another Lavinia dinner. There is going to be a field trip for that insufferable gnome Urol. He smells even worse than Newt. Maybe the gnomes will get lost in the rubble. Lavinia is intrigued by Vin's change of tint. Someone needs to lock those too in a room together, until they get over it. It drives me crazy. Every time we drop anchor, there goes Vin whipping out the dingy and paddling it to Lavinia. At least Avner is going ashore. I'll be able to get something done, other than listening to him whine.

Sunday, April 29, 2007

Oh no! Not Again!

The voyage continues as the Blue Nixie and the Sea Wyvern sail down the coastline, getting closer to the horn of the peninsula where the Azure Sea and the Vohoun Ocean meet. Lavinia has the fleet stopped to weather out a very bad patch of fog, that rolls in as night falls.

During the night a flotsam ooze attaches itself to the Sea Wyvern and begins to attack the people on the deck. The ooze was transparent and sticky, at one point in the fight, it had several of the ships defenders grappled. The party defeated the ooze and Rudolpho jump into the water to search the debris that had been suspended in the ooze, and found several items on six boney corpses.

As the voyage resumes Father Feres becomes violently ill, and for several days can't keep anything down. One afternoon, Father Feres runs up topside and tears at his clothings and writhes on the deck in agony. A blue slaad tears its way out of his belly and begins to attack the nearest person. This is a tough and grueling battle, the blue even gates in another slaad (red) to fight. The party manages to survive the pummeling and win the day. Father Feres does not survive.

After a few more days, Rudolpho complains about a strange metallic taste in his food. The investigation reveals nothing, other than Newt is spending a lot of time in the galley. Vin begins to feel strange, only to awaken one morning and his skin has turned blue. Urol and Z suspect that Vin's elven heritage is probably sea-elf, and the prolonged exposure to the sea has brought about the manifestation. Lavinia thinks Vin is as handsome as ever.

At one of Lavinia's dinners she announces that the plans to stop and the ruins of the Tamoachan. The party grumbles, but Lavinia presses to Vin that their could be adventure and treasure. Daria also suggests that this is a good time to reform Avner, and drafts him into the shore party. Avner grudgingly goes along. On the hour hike there, Urol mentions that their might be a large reptile guarding the ruins. Urol, after being badgered, reveals that he got the information from a dying sea-elf and that he was the only one to survive after the rest of the group had been turned to stone.

Sure enough, a basilisk was had made it's lair at the entrance of the ruins. With deft archery, barbaric savagery, and combat prowess, the party battles and defeats the monster. The party expresses their unhappiness with Urol and his lack of candor.

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Session Characters: Rudolpho, Kongu, Vin, Nesta, Ortho, Daria and Zaelinniaeus
Session XP: 1260 each
Session Bonus: ring of mind shielding, gauntlets of ogre power, map of portals to Limbo, two scrolls of contact other plane.
Session Loot: 5000gp, Lavinia's down payment for the voyage. Also damages marble statue of reclining humanoid with head turned and legs drawn up (78 gp), and a small silver pyramid (3 gp).